NUMBER PUZZLE

Bring tiles together. Grow something bigger.

20484 × 4
Board preview

Bring matching numbers together. Make the next one.

Board size
Theme
Shared settings
Rankings
Sound Effects
Fullscreen

MY RECORDS

Your records

4 × 4Classic

Personal best

—Online rankings available
5 × 5Relaxed

Personal best

—Chase a score at your own pace
Play statistics4×4 / 5×5
Board sizeGames startedGames finishedMerges
4 × 4000
5 × 5000
Trophies0 / 30 earned

From small merges to brilliant moves. Collect 30 trophies as you play.

BronzeLocked

Ranking debut

Submit a score with online rankings enabled.

BronzeLocked

Getting into it

Start 5 games on 4×4.

SilverLocked

Puzzle regular

Start 20 games on 4×4.

GoldLocked

Fifty challenges

Start 50 games on 4×4.

BronzeLocked

Room to grow

Start a game on 5×5.

BronzeLocked

A little seed

Create a 32 tile on either size.

BronzeLocked

Growing strong

Create a 64 tile on either size.

BronzeLocked

Making progress

Create a 128 tile on either size.

SilverLocked

Finding a way

Create a 256 tile on either size.

SilverLocked

A big step

Create a 512 tile on either size.

SilverLocked

Halfway there

Create a 1024 tile on either size.

GoldLocked

2048 master

Create a 2048 tile on either size.

GoldLocked

Beyond the goal

Create a 4096 tile on either size.

BronzeLocked

On the scoreboard

Reach 1,000 points in one game.

BronzeLocked

Two thousand

Reach 2,000 points in one game.

SilverLocked

In the flow

Reach 5,000 points in one game.

SilverLocked

Ten thousand

Reach 10,000 points in one game.

GoldLocked

Twenty thousand

Reach 20,000 points in one game.

GoldLocked

Score master

Reach 40,000 points in one game.

BronzeLocked

Merge apprentice

Make 200 merges across both sizes.

SilverLocked

Merge artisan

Make 1,000 merges across both sizes.

SilverLocked

Steady progress

Make 4,000 merges across both sizes.

GoldLocked

Merge virtuoso

Make 10,000 merges across both sizes.

BronzeLocked

Four-way merge

Merge at least 4 pairs in one move.

SilverLocked

Six-way merge

Merge at least 6 pairs in one move.

GoldLocked

Octet

Merge at least 8 pairs in one move.

SilverLocked

A bright move

Score at least 512 points in one move.

GoldLocked

A brilliant move

Score at least 2,048 points in one move.

BronzeLocked

All the way

Finish a game for the first time.

PlatinumLocked

A journey in numbers

Earn all 29 regular trophies.

Online Rankings

Compete using your personal best across all time.

Your Rankings

All Time
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How to play & rulesNew to 2048? Start here

HOW TO PLAY

Simple rules. Thoughtful moves.

2048 is a number puzzle: combine tiles with the same number to make bigger ones. There is no timer. Take your time and aim to create a single 2048 tile.

Your goal: make one 2048 tile

Each game starts with two tiles. Combine two 2s to make a 4, two 4s to make an 8, and so on. The numbers below show the progression. Different numbers cannot merge.

In Playing Cards, labels progress from 2 through 10, then J, Q, K, A and Joker. Q represents 2048, A represents 8192 and Joker (JK) represents 16384, followed by JK×2, JK×4 and beyond. Merging and scoring follow the same rules as the other themes.

Karakusa uses Japanese unit symbols: 2 = 一, 4 = 十, 8 = 百, 16 = 千, and so on. Match two identical symbols to advance to the next one; 2048 is 穣. These symbols represent tile levels. Scoring and merging follow the same rules as every other theme.

First, learn how to move

Phone or tablet

Swipe across the board in the direction you want to move: up, down, left, or right.

Computer

Click the board, then use the arrow keys. You can also use W for up, A for left, S for down, and D for right.

On-screen arrows

Use the arrow buttons below the board if you prefer. They work just like swipes and keyboard controls.

What happens in one move?

Every tile moves together as far as possible in the direction you choose. You do not move just one tile. Select steps 1, 2, and 3 below to see a move to the left.

ONE MOVE, STEP BY STEP

1. Before the move

The top row contains 2, empty, 2, and 4. Now move everything to the left.

Points gained this move: 0

Each tile can merge only once per move

Pairs merge starting from the edge you move toward. A tile created by a merge cannot merge again during that move. Compare the two examples below.

2222
Move left→
44
+8 pts

Four 2s form two separate 4s, earning 4 + 4 = 8 points. They do not immediately become a single 8.

224
Move left→
44
+4 pts

Only the first two 2s merge. The new 4 and the original 4 cannot merge until a later move, so this move earns four points.

  1. 01

    How scoring works

    Every merged tile adds its new value to your score. A 2 + 2 merge earns 4 points; a 4 + 4 merge earns 8. Make both in one move to earn 12 points. Sliding without merging earns no points.

  2. 02

    When new tiles appear

    After a move that changes the board, one new 2 (90%) or 4 (10%) appears in a random empty cell. If nothing moves, no new tile appears and your score stays the same.

  3. 03

    When you reach 2048

    A celebration appears the first time you create 2048. Choose “Keep playing” to continue with the same board and score. You can aim for 4096 and even larger tiles.

  4. 04

    When is the game over?

    The game ends when the board is full and no equal neighboring tiles can merge horizontally or vertically. A full board can still be played if a merge is possible. Start a new board to try again.

Three things to try as you learn

  • Keep your largest tile in a corner

    Choosing a home for your largest tile makes it easier to plan. Try arranging the next-largest numbers beside it.

  • Leave room to move

    You do not have to make every available merge immediately. Look at which cells will be empty after your move so the board does not get crowded.

  • Pause after each new tile

    New 2s and 4s can appear in different places each turn. Check the board between moves instead of repeating a direction quickly, and you may spot more opportunities.

Board sizes, autosave, and personal bests

4×4 is the original board; 5×5 gives you more room. Both use the same rules. Each size automatically keeps its own board and personal best. Use “Back to title” and “Continue saved game” to resume. “New game” replaces the saved board for that size, while keeping your personal best and trophies.

Online rankings

Optional all-time score rankings for 4×4. Start a new game while opted in and finish it to submit. Abandoned games, 5×5 boards, and games started before opting in are excluded.

The server replays every move to verify results. Public seeds cannot fully prevent automated play. Rankings support up to 200,000 moves per game; longer games can continue locally.

Credits

Sound effects

Some in-game sound effects use materials from Sound Effect Lab.